Devlog #7

AAAAAGH! I'm late!
I assure you, it's only vaguely my own fault...
You see... I wanted a new milestone to be completed before writing this devlog.
The problem: New milestone(s) not yet completed since previous devlog.
I also procrastinate much.
However, I have ultimately succeeded in my mission.
In fact, I completed the milestone well before... midnight... on the last day of the month... By a few minutes, to be precise...
I probably would have released this devlog in time, if not for having a new game version to upload first!
I had to reconfigure some version control stuff.
Also needed to install a new export template, since I upgraded to a new game engine version.
Those things took a few precious minutes.
And writing here about how much time they wasted... is wasting even more time!!!
Anyhow, as I mentioned... New update!
And as that devlog cover image up there implies... What I added is a secret!
Even more than usual, this time...
But I'll have you know, this update/milestone is, in fact, one of the most important for this project's vision.
Already there's substantially more stuff to experience. (proportionally speaking)
Although I'm not expecting this new potential to be discovered just yet...
So... Uh... Effectively nothing new, I suppose...
Also, for my Minecraft mod, I've been working on a wood & timber makeover.
Some other (probably significant) stuff, too, but I don't remember at the moment.
Doesn't matter anyway, since that's not what these devlogs are (supposed to be) about!
I just mention development of my Minecraft mod since I'm alternating between developing it and Test Project Githo.
Work Record
Presently keeping track of time spent actively developing Test Project Githo and my Minecraft mod.
Recorded time includes includes coding and documentation management, but does not include image creation, nor ideating while not otherwise actively working.
For Test Project Githo, recorded time includes playtesting, documentation management, coding, and general development (e.g arranging GUI elements).
For my Minecraft mod, recorded time does not include playtesting, and only sometimes (arbitrarily) includes documentation management.
Total time spent actively working (since September 16th up to now):
| Minecraft mod | 33 hours, 2 minutes |
| Test Project Githo | 4 hours, 48 minutes |
Time was recorded on a daily basis, and rounded down to the minute, per day
Test Project Githo version 1.0.0
Milestones Completed:
4/33
Since last devlog: 1
- END OF TRANSMISSION -
Files
Test Project Githo
A simple game with simple controls
| Status | In development |
| Author | BinaryBolias |
| Tags | 2D, High Score, Minimalist, Pixel Art, Retro, Singleplayer |
| Languages | English |
More posts
- Devlog #649 days ago
- Devlog #576 days ago
- Devlog #4Aug 15, 2025
- Public Announcement of Complete DefeatJul 16, 2025
- Version 0.0.9 - PrereleaseMay 12, 2025
- Version 0.0.6 - PrereleaseMay 04, 2025
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