Devlog #8

Merry Christmas!
Only a few days late...
I assure you, I at least planned this post at a reasonable time!
Also it's the new year now.
So I guess this devlog is a year late?
Oh yeah. Also this devlog is late for the month.
So, what did I oh-so-diligently design for you this holiday season?
Nothing!
No new stuff to show!
I've just been working on other projects this month...
I might have tried getting an entirely separate little project uploaded for the new year... If I haven't been sick the past few days.
No significant development done for Test Project Githo
(or my Minecraft mod)
I only did some slight documentation cleanup after that hasty previous update...
Work Record
Presently keeping track of time spent actively developing Test Project Githo and my Minecraft mod.
Recorded time includes includes coding and documentation management, but does not include image creation, nor ideating while not otherwise actively working.
For Test Project Githo, recorded time includes playtesting, documentation management, coding, and general development (e.g arranging GUI elements).
For my Minecraft mod, recorded time does not include playtesting, and only sometimes (arbitrarily) includes documentation management.
Total time spent actively working (since November 30th up to now):
| Minecraft mod | 0 minutes |
| Test Project Githo | 1 minute |
Time was recorded on a daily basis, and rounded down to the minute, per day
Test Project Githo version 1.0.0
Milestones Completed:
4/33
Since last devlog: 0
- END OF TRANSMISSION -
Test Project Githo
A simple game with simple controls
| Status | In development |
| Author | BinaryBolias |
| Tags | 2D, High Score, Minimalist, Pixel Art, Retro, Singleplayer |
| Languages | English |
More posts
- Devlog #752 days ago
- Devlog #6Oct 13, 2025
- Devlog #5Sep 16, 2025
- Devlog #4Aug 15, 2025
- Public Announcement of Complete DefeatJul 16, 2025
- Version 0.0.9 - PrereleaseMay 12, 2025
- Version 0.0.6 - PrereleaseMay 04, 2025
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